DOTA Chinese version of the latest version of
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articles:
. New Item: Javelin
. The new equipment: Ghoul King armband
. New equipment: Shiva's guardian
. new equipment: Purple resentment
. bottles: Price dropped from 700 to 600, does not consume mana when used (can use chicken), near the hot springs will be automatically filled with a bottle of God
Fu, the bottle will be filled with water, 135 Life Points each time back, 70 mana
. reconnaissance guard, sentry guards: the use of magic needs to consume 5
. Flight Courier: messenger synthesized flight there is no magic value, you must then buy a recipe to make it magical value, accelerate the elimination of the mana cost,
use the scroll bar does not give the building to increase the return defense
. Kohler, dagger (dagger escape): Maximum flashes from the 1000 up to 1200, increased the cooling time from 25 seconds to 30 seconds when 3 seconds of harm can not
use, Kohler, dagger into the name of more
. accelerate the gloves: prices fall by the 610 to 550
. Ultimate Orb: price drop from the 2300 to 2100
. truncheons: price from 1150 down to 900
. eagle horn bow: Price dropped from the 3400 to 3300
. inspired gem: price from 2300 down to 2100
. Treatment of ring: Life recovery rate from 4 per second up to 5 per second
. Void Stone: Price dropped from 900 to 875
. Mysterious Staff: price from 2900 down to 2700
. Perseverance: Attack power bonus increased to 10 by the 7:00 point of the life recovery rate from 4 per second up to 5 per second, magic recovery speed from 100% to 125%
. Xuanming Shield: Mana cost decreased from 50 to 10
. travel boots: movement speed bonus from 90 down to 85
. leg: to modify the properties and re-synthesis
. Madain the hands of Sri Lanka: Mana cost decreased from 75 to 25, and can be used on Level 6 of the biological
. Empty the stick: magic recovery rate from 50% to 75%
. San Hua: Attack power bonus from the 6 up to 7, disability risk from 6% to 7%
. Yasha: speed bonus from 6% to 7%
. disposable helmet: Mana cost decreased from 200 to 75, attack power bonus from the 10 up to 20
. Eul sacred Staff: revising the properties and synthesis
. San Hua & Yasha: Attack power bonus from 16 down to 14, speed bonus from 10% to 14 % chance of disability from 10% to 14%
. mad Tomahawk: Synthetic parts replaced in the secret Yinchui Broad Sword
. Black King Bar: cooling time from 100 seconds down to 85 seconds
. Manta: the cooling time from 70 seconds down to 40 seconds, reducing animation time
. Lothar Feng: Modify the properties and re-synthesis
. Dagon of the god: Magic consumption by the 245/265 / 285/305/325 245/225/205/185/165 down to the cooling time from 40 seconds down to
40/36/32/28/24 seconds, release distance increased from 600 to 600/650/700 / 750/800
. Necronomicon: With the escalation of items change the appearance of
. Linkens Sphere: Scroll down to 1325 prices from 1425, spells no cooling time from 60 seconds down to 20 seconds
. Artillery: Scroll down price from 1250 to 1000
. Monkey King Bar: synthetic parts to modify the Demon Edge + 2 Javelins, no recipe
. Aghanim's Scepter: rewriting the article, you can be thrown away, sale and split, the death mode will also enhance skills replacing hero effect
. Guinsoo evil sickle: revising the properties and synthesis
. Vanguard: Life recovery rate from 4 per second up to 5 per second points, block the damage from 35 points up to 40 points
. vampire offerings: Scroll down to 300 by 1000 prices, increased synthesis of the necessary parts back ring, increasing attack power bonus from the revised 12-point attack plus 15% increase in attack power
. Bloodstone: Life recovery rate from rising to 5 per second per second, 6 points, mana regeneration rate from 110% to 200%, every point increase in the 1.75 point energy
value of life and mana up to 2 hit points and mana, the effect of salvation can be superimposed
hero side:
Sentinel mm
. Morphling: Basic attack by 34 - 43 up to 38-47; copy mana cost decreased from 125 to 25, the cooling time from 120 seconds down to 80 seconds, cast off by the 1500 drop from
to 700/1100/1500
. Crystal Maiden: The role of brilliant aura for the whole range of adjustment of the map
. Sven: Initial armor fell from 3.3 to 1.3
. Naga Siren: Mirror of the cooling time from 60 seconds down to 50 seconds; Siren Song The mana cost is fixed by the 200/275/360 200
. to shake the ground sacred cow: increased movement speed from 290 to 300
. Druid: Spirit Bear of the smash hit of the construction of additional 133% damage increase from the to 160%; Polymorph additional 2/4/6 armor
. Slayers: speed from 300 down to 295
. Juggernaut: The initial armor decreased from 4.9 to 3.9; The initial force increased from 17 to 20; movement speed increased from 290 to 305; invincible determination cut the range from 575 down to under
450
. mystery: increased movement speed from 290 to 300; into the spiritual care A rise in the 0/1/2/2 to 2/3/4/5; improved silencing mysteries of black holes, so no casting animation
some of the skills will not be able to use
. Light Guard: speed increase from the 305 to 315; attack points (attack point) decline from the 0.55 seconds to 0.3 seconds
. Phantom Lancer: force growth increased from 1.5 to 2.0; the front turned to avoid the increase in replacement to increase 10% / 15% / 20% magic resistance
. Paladins: Mobile speed from 295 up to 300
. Luna: Moonlight by the 95/110/125/140 mana cost reduced to 90/100/110 / 120 cast range increased from 600 to 800, stun time from
0.01 秒 up to 0.01/0.1/0.3/0.6 seconds; eclipse mana cost from 250 (225) / 350 (325) / 450 (425) decreased to 150/200/250,
cooling time from 140 (130) / 120 (110) / 100 (90) is fixed at 140 (90), and the eclipse of the moon in the level of injury linked to, and will not cause < br> stun
. Dwarven Sniper: shrapnel in the attack rose to the 10-35 20-35
. Troll Warlord: increased movement speed from 285 to 300; runaway cooling time from 90 / 80/70 seconds down to 55 seconds, movement speed bonus from 7% / 9% / 11%
to 5% / 7% / 9%
. just back of the beast: the power growth fell to 2.2 from 2.7
. Pandaren Brewmaster: Drunken Haze mana cost fixed by the 50/50/50/75 50, the slowing effect by the 10/12/15/17% to 10/14/18/22%
. Bounty Hunter: the subject of the release of throwing distance from 300 to fly up to 650
. Dragon Knights: real dragon form from the 100/150/200 mana cost reduced to 50, the cooling time from 135 down to 100 seconds
. enemy Mage: Mana Void's mana cost decreased by the 175/225/275 to 125/200/275
. Dark Ranger: Agile growth dropped from 2.9 to 1.9; the role of Trueshot Aura range from 300 up to 900; modified Marksmanship the effect
. Almighty Knight: the baptism of the type of injury is amended as holy damage (magic attacks normal damage against magic damage for the hero to change)
. Beastmaster: Call of the Wild cooldown increased from 45 to 45/50 / 55/60 seconds duration from 60/70/80/90 to 70 seconds, the original
by the roar of the cooling time increased to 70/65/60 seconds 60 seconds
. Double Dragon: The Automatic The role of fire rose from 125 to 200 range, duration increased from 5 seconds to 8 seconds; million burnt body of the cooling time from a fixed
60/75/90 seconds to 60 seconds
. alchemist: Initial increased from 17 to 25 intelligence, intellectual growth increased from 1.0 to 1.8, acid spray casting range increased from the 625 to 900, duration increased to 16 by the
12 seconds; Chemical Rage increase in speed from 5 / 10 / 15 rose to 60, increasing the value of the maximum life from the 200/400/600 up to
350/700/1050, magic back up from the 3/6/12 to 3/7.5/12, duration increased to 20 seconds by the 25 seconds
. Priestess of the Moon: Magical consumption jump down to the 60/55/50/45 40/35/30/20, the cooling time from 20 seconds up to 40/35/30/20 seconds, jump no longer had to keep the process
invincible
. Storm Spirit: The initial armor increased from 1.4 to 4.4
. Templar Assassin: Spirit of the attack can increase the edge distance from 40/80/120 / 160 up to 50/100/150/200, 60/120/180/240 spread range from up to
80/160/240/320; spirit can trap the cooling time from 7 seconds up to 14 seconds
. Fairy Dragon: the initial decline in intelligence from 27 to 25; intellectual growth fell from 27 +3.1 to 25 +2.4
Scourge mm
. Medusa: On a shield no longer consume the magic; purification Cooling time from 12 seconds down to 12/11/10 seconds
. Lucifer: Doomsday with Aghanim's Scepter upgrade in the post-injury fell to the second 60/80/100 points per 50/70/90
. Fish guarded: when enabled by the additional damage sprint from 20% to 10%
. Queen of Pain: The maximum distance from the flashing down to 700/850/1000/1150 1000/1075/1150/1150 , the cooling time from seconds up to
12/10/8/6 12/9/7/5 seconds
. Skeleton Archer: Searing Arrows cooldown from 4/3/0/0 decreased to 2 / 2/0/0; Wind Walk speed bonus from 7% / 14% / 21% / 28% to
10% / 20% / 30% / 40%
. Ghoul: a comprehensive adjust the attributes and skills
. soul guard: the cooling time turned down by the 180/165/150/135 to 180/165/150/110 seconds seconds
. tormented soul of Lightning: Lightning Storm cooldown increased from 5 seconds to 7 seconds
. Lich: range increased from 500 to 550; Chain Frost's ejection frequency from 6 (7) times up to 7 (8) times
. Death Prophet: Witchcraft Lapping movement speed bonus% to the 2/4/6/8 3/6/9/12%; drive evil spirits decreased cooling time from 120 seconds to 100 seconds, the highest value of life
recovery decreased from 1000 to 500
. Demon Witch: Magic lessons from the second 15/30/50/80 to 20/40/60/100 points increased, duration decreased from 5 seconds to 4 seconds
. half-man Mammoth: Anti-bipolar turn the cooling time fixed by the 120/110/100 seconds to 120 seconds
. Visage: Land of the Dead shaking down the cooling time from 25 seconds to 18 seconds; modified soul salvation, the grave keeper's cloak effect
. Werewolf: Wizard Wolf duration increased from 45 seconds to 55 seconds, and can attack air units; turned down the cooling time from 160/150/140 to
160/145/120
. Broodmother: points of attack (attack point) decreased from 0.5 to 0.4, after the attack roll (attack back swing) increased from 0.3 to 0.5, magic points (cast
point) decreased from 0.5 to 0.2; spider web speed bonus from 20% to 20% / 23% / 26% / 29%, remove the spider's True Sight; extremely hungry vampire
effect from 40% / 50% / 60% to 40% / 60% / 80%, reducing the cooling time from 60 seconds to 60/45/30 seconds
. Phantom Assassin: Shadow Strike replace Stifling Dagger; cast point (cast point) decreased from 0.5 to 0.3; cast post rock ( cast backswing) from the 0.83
down to 0.47
. tide hunter: the destruction of the 1.2/1.5/1.8 sec stun time increased to 1.5/1.8/2.25 seconds
. the pain and the source: weak attack power reduced from 20% / 40% / 60% / 80% increased to 30% / 60% / 90% / 120%
. Necromancer: Death Magic consumed by the scythe down to 150/340/500 200/340/500 , the cooling time from seconds down to 100/85/70 150/120/70 seconds,
with Aghanim's Scepter upgraded damage multiplier increased by the 0.6/0.9/1.1 to 0.6/0.9/1.2
. Weaver: batter of the cooling time from 7/6/5/3.5 seconds down to 6/5/4/2.5 seconds
. Sand King: the role of dust storms rose to range from 200/250/300/350 300/350/400/550, exit stealth time increased by the 0.3/0.6/0.9/1.2 0.6/0.9/1.2/1.5 seconds on
seconds, cooling time from 40 seconds down to 40/35/30 / 25 seconds; earthquake reduced 40% by the slowing effect of movement speed and attack speed reduced by 30%
adjust speed, 10% attack speed
. Axe: the initial increase in strength from 19 to 25, Agility decreased from 22 to 20, Counter Helix chance to trigger increased from 15% to 17%
. Gorefiend: Blood of the violent reduction of the value of life per second adjusted to 20/15/10 by the 2/4/6/8 / 5
. Hell Lord: Death Coil's cooldown from 15 seconds down to 7 seconds
. Haunt: Modify the effect of refraction
. witch doctor: paralytic agents accelerated the flight speed, the first under the halo 1.5 seconds, cooling time from 20 seconds down to 20/18/16/14 seconds, Curse of the range from
160 up to 175
. Geomancer: the initial force increased from 17 to 23, Huyou Cooling down time from 60/50/40/30 to 20/18/16/14 seconds, mana cost decreased to 140/120/100/80 by the
225/210/195/180 points from the 2 second casting delay down to 1.5 seconds
. Pit Lord: the initial increase in intelligence from 14 to 17 points; the initial speed increase from the 295 to 305; fire storm scope increased from 300 to 400, the distance from 750 facilities
Law up to 1000; resentment of the shackles of the abyss of time from seconds up to 1.5/2/2.5/3 0.75/1.5/2.25/3 seconds, cooling time from 24 seconds to reduce the
to 24/21/18/15 seconds; Corpse Explosion 100/110/120/130 mana cost reduced to 75 by the cooling time from 15 seconds down to 10 seconds, cast range increased from 750 to 1000
; Dark Portal cast by the need to continue to modify the cast delay, mana reduced to 75/150/225 from the 150/225/300 point
. Undying: base armor increased from 2.4 to 6.4; summons zombies of death award from the 37-51 down to 24-38
other :
. -singledraft/-sd new model line-limited mode of election
. a new mode-ah anti-cheat
. new command-courier messenger head switch the display animals
. new command-swapall to All requests for proposed exchange of heroes
. new command-apm display the player's APM
. new command-clear Clear information on the screen
. new command-invokelist view a list of Summoner skills
. new host command-afk to see the players do not operate the time
. kicked off the new host command-kickafk players 10 minutes of action to send troops
.- vr mode delay of 30 seconds .- swap is successful,-swapcancel command automatically enabled
.- roll command now displays the range of its roll
.- cs can now view the number of killed wild strange
.- unstuck command temporarily prohibit the use of
. Fixed exchange hero ( -swap) the requested display problems
. most of the game mode to adjust the initial gold
. added a assist system, when you help your allies kill the enemy hero (this system will not affect the game) < br>. rewrite the puncture type of skills / shake cattle gully to God in order to avoid some of the skills of conflict
. landmines heroic act on the floating body of the
. Fixed the boiling blood of the warrior gods of the enemy moving spear the problem may not be cast in
. Silencer's Last Word no longer trigger Linken Sphere
. Troll Berserker form / Medusa's Mana Shield no longer trigger Obsidian Destroyer Essence Aura
. Eul sacred Staff of the tornado can not be removed Sven / Broodmother / Troll Warlord's big move
. bottles and ring the temple because you will not use the column to change the location of the item
. Replace the two models to fine stores and placed most of the items
. bottles and ring the temple because you will not use the column to change the location of the item
. to modify some of Rune duration (speed rune 45 -> 30 seconds mirror rune 60 -> 75 seconds back rune 45 -> 30 seconds)
. enhance the response speed of the magic of spring
. modified Guards and natural disasters, strange wild place
. modified the distribution of wild strange
. creeps refresh time change with the different game modes
. Edifier ancient jungle creeps to increase portfolio
. increase Moonkin wild strange combination of
. increase the darkness of the strange combination of wild trolls
. increase the specter of +2 magic can only strange combination of wild beasts
. Julang strange combination of wild wolf +2 replaced by a combination of only the Ju Lang
. wild polar bear strange strange usa war soldiers trampled to Thunderclap
. Saite Si creeps back to hell lord of the evil ring of life value from 2 points per second up to 3
. Wild strange magic Ogre Magi is the initial detailed description of changes in 0
items:
Javelin (Javelin)
not so much a javelin, more like a standard inverted spear. to attack When can penetrate enemy armor.
increase of 16 points of attack, the attacker has a 20% chance of additional damage caused by 40 points.
Ghoul King's armband (Armlet of Mordiggian) - 700
In ancient times, through a family of ghouls devour their flesh and blood of God been cursed, will never die. Today, the heroes race through the town calling Ghoul dark treasure to sign a contract, to sacrifice their life force in order to obtain the forces of evil.
need:
iron helmet Italy (950)
Gloves of Haste (550)
attack Claw (650)
= 2850
the only increase in equipment 9:00's attack.
additional 5 points of armor.
increased by 15% attack speed.
increase of 3 points / second life regeneration rate.
evil force:
increase 31 points of attack power, increased by 10% attack speed, increasing the strength of 25 points, 30 points per loss of life.
cooling time: 10 seconds
purple resentment (Orchid Malevolence)
by the fire demon purple wand made of the essence of the condensation, with the ability of the enemy can not cast
need:
3 根 empty the stick (Level 1 synthetic materials) (1675)
= 5025
increase 20 points of intelligence.
attack power increased by 40 points.
increased by 30% attack speed.
increased 225% of the bonus mana regeneration.
Soul Burn:
silence the target for 5 seconds and, in the period after causing damage to 20% of injuries.
Cast Range: 800
Cooling time: 25 seconds
Mana: 200
Power Treads (Power Treads) - 350
well-known running shoes.
form by clicking the conversion needs:
Boots of Speed (500)
Gloves of Haste (550)
Wizard boots or Robe of the Magi or Belt of Giant Strength (450) < br> = 1850
can not improve the speed and speed of boots, shoes, travel equipment, the only
superimposed
movement speed increase of 65.
gain 30% attack speed.
increase selected 10 the divine attributes
Eul Staff (Eul's Scepter of Divinity) - 800
Eul (the original version of the author) the relics left behind, we recall the past years.
need :
Magic Wand (1000)
Void Stone (875)
Robe of the Magi (450)
= 3125
intelligence by 16 points.
increase of 100% of the mana regen .
movement speed by 20.
tornado:
the target 2.5 seconds left vacant.
Cast Range: 600
Cooling time: 30 seconds
Mana Cost: 75 points
Lothar of the front (Lothar's Edge) - 650
need:
2 把 delight Blade (1000)
Great Sword (1400)
= 4050
agility by 21 points.
attack power by 21 points.
Wind Walk:
to become invisible, increase by 20% movement speed.
duration: 9 seconds
Cooling time: 17 seconds
Mana: 50 Guinsoo evil sickle (Guinsoo's Scythe of Vyse)
what else Guinsoo (5 series of) evil sickle do something even more depressed.
need:
mystery Staff (2700 )
Ultimate Orb (2100)
Void Stone (875)
= 5675
intelligence increase of 35 points.
increase the power of 10.
increase of 10 points of agility.
200% of the mana regeneration rate.
witchcraft:
enemy units into a continuous lamb -.-', 3.5 seconds.
Cast Range: 800
cooling time : 20 seconds
Mana Cost: 100 points
detailed description of the hero changes
N `aix - Ghoul
N'aix - Lifestealer
Rage (Rage) [R]
food There is no way to contain the corpse became violent ghosts, magic and get attacked by the immune enhancement of speed.
Cooling time: 15 seconds
Mana: 75 Point
Level - 30% increase attack speed, continuous 2.5 seconds.
the second level - 45% increase attack speed, sustained 3.25 sec.
third level - increased by 60% attack speed for 4 seconds.
fourth level - 80% increase attack rates for 4.75 seconds.
Feast (Feast) [F]
target in the attack damage as a percentage of the current value of injury of life, and return the corresponding value of life itself.
injury ignore magic immunity
hero attacks normal damage
Level - cause the goal to 4% of the current value of injury of life, while the corresponding return value of life itself.
the second level - cause the goal to the current value of 5% of the damage of life, while return the corresponding value of life itself.
third level - cause the goal to the current 6% of the value of life damage, return the corresponding value of life itself.
fourth level - cause the goal to the current value of 7% of the damage of life, while reply to the corresponding value of life itself.
Wounds (Open Wounds) [W]
Ghoul tear objectives, and in the next 1 second, 1 second, 1 second, a total of 7 seconds, 4 seconds , in turn causing dizziness, reduced by 70% movement speed, movement speed reduced by 40%, 10% movement speed reduction effect. friendly units on tearing injury to any attack targets including the skills, so that they can restore the damage a certain percentage of the value of life.
Cast Range: 600
Duration: 7 seconds
Cooldown: 30/25/20/15 seconds
Mana Cost: 70/80/90/100 point
first level - tear wound on the target friendly unit's attack damage they are causing back 10% of the value of life.
the second level - tear wound on the target friendly units attack, caused by the response they 15% of damage value of life.
III - Wounds target friendly units on the attack, back injuries they caused 20% of the value of life.
fourth level - tear wound on friendly units targeted attacks, respond to their injuries caused 25% of the value of life.
infection (Infest) [T]
ghoul claws stretched to the body of the unfortunate target, and quietly sneaked into the V in their bodies. Once he think the time will betray oneself, swallow and digest them, thus restored to life.
ignore magic immunity
Cast Range: 150
Cooldown: 100/70/40 seconds
magic Cost: 150/100/50 points
first level - can act on the friendly and neutral common units, recovery time objectives Xianxing the value of current life.
the second level - can act on the friendly, enemy and neutrality of the common units, recovery time objectives Xianxing the value of current life.
third level - can act on the friendly, enemy and neutral common units, recovery time objectives Xianxing maximum value of life.
Visage - Visage
Visage - Necrolic
Soul Assumption (Soul Assumption) [T]
in the Visage range of around 625 units in the death of any recovery for his life, and attacks increased by 6 points force. by the other anti-complement unit does not count. each soul salvation effect lasts 30 seconds
first level - each soul back Visage 4 life, to increase the effect of stacking up attack 2.
the second level - each soul back Visage 8 lives, the effect of increasing attack power stacks up to 4 times.
III - each soul back Visage 12:00 life, the effect of increasing attack power stacks up 6 times.
fourth level - each soul back Visage 16 points of life, the effect of increasing attack power stacks up to 16 times.
the grave keeper's cape (Gravekeeper's Cloak) [G]
Visage damage suffered by him into and around 800 for the treatment of his friendly units within.
Level - 10% of the treatment of injuries.
The second level - 15% of the treatment of injuries.
III - Treatment of injuries of 20%.
fourth level - 25% of the treatment of injuries.
Traxex - Dark Ranger
Traxex - Drow Ranger
Marksmanship (Marksmanship) [M]
Dark Ranger's skills become more sophisticated, increasing the value of her agility.
first level - a permanent increase of 10 points of Agility. < br> The second level - a permanent increase in the value of 20 points of agility.
third level - a permanent increase in the value of 30 points of agility.
Mortred - Phantom Assassin
Mortred - Phantom Assassin
Stifling Dagger ( Stifling Dagger) [D]
cast dagger, causing a small amount of damage on the target, reducing movement speed and attack magic damage
Heroes cast range: 800
Cooling time: 10 seconds
Mana Cost: 35/30/30/25 points
first level - on the common units / hero units points of damage caused by 40/20, reduced by 20% movement speed for 2 seconds.
the second level - on the common units / hero units points of damage caused by 80/40, 25% reduction in speed, sustained 2.75 seconds.
third level - of common units / hero units caused 120/60 damage, 30% lower Lasts 3.5 seconds.
fourth level - of common units / hero units caused 160/80 damage, decreased by 35% movement speed, sustained 4.25 seconds.
Mercurial - Spectre
Mercurial - Spectre
refraction (Dispersion) [I]
part of the harm reduction Spectre, and reflects damage to her enemy within around 600 units.
hero magic damage attack
Level - reflects 5% damage.
the second level - 10% damage reflection.
third level - reflects 15% of the damage.
fourth level - reflects 20% of the damage.
Kael - Summoner
Kael - Invoker icon
ice (Quas) [Q]
each grade / Summoner per cast increased 0.75 points / second life regeneration rate
first level - each 0.75 point release to improve Summoner / sec and life regeneration rate
second level - 1.5 per cast increased Summoner points / second life regeneration
third level - 2.25 per cast increased Summoner points / sec life regeneration rate
fourth level - per cast increased Summoner 3 / sec and life regeneration rate
fifth level - 3.75 per cast increased Summoner / sec regeneration by
s six - Summoner per cast increased 4.5 points / second life regeneration rate
seventh grade - Summoner per cast increased 5.25 points / second life regeneration rate
Ray (Wex) [W]
Each class / per cast increase Summoner 2% 1% attack speed and movement speed
Level - per cast increase Summoner 2% 1% attack speed and movement speed
s II - Each time you cast a 4% increase Summoner 2% attack speed and movement speed
III - Summoner per cast increase by 6% and 3% attack speed and movement speed
fourth level - Each time you cast Summoner 8% increase attack speed and movement speed by 4% in the fifth grade
- Summoner per cast 10% increase attack speed and movement speed by 5%
sixth grade - each Summoner second cast 12% increase attack speed and movement speed by 6% in the seventh grade
- Summoner per cast 14% increase attack speed and movement speed by 7%
fire (Exort) [E]
each grade / per cast increased 3 Summoner's attack
Level - Each time you cast increases Summoner's attack
3 Level - 6 per cast increased Summoner point of attack
III - Summoner per cast increased 9 points in the attack
fourth level - per cast increased 12 Summoner's attack
fifth grade - each cast Summoner 15-point increase ...
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